The Martian
Feature Film, 2015
Milk created a number of VFX shots for Ridley Scott’s “The Martian” (20th Century Fox)
Milk created a number of VFX shots for Ridley Scott’s “The Martian” (20th Century Fox)
VFX Brief:
Milk was briefed to track digital wounds and bruises to Matt Damon to suggest his character, Watney’s injuries, revealed when he first returns to the Hab after the opening dust storm sequence.
“Makeup bruises were used on him when they shot the scene,” said Milk VFX supervisor Sara Bennett, “but they decided those live-action effects weren’t enough; so, VFX Supervisor Richard Stammers asked us to add more substantial bruising in about 19 shots. Framestore did the initial concepts, and we did some variations of those, working with Richard. Once the concepts were approved by Ridley Scott we concentrated on getting the tracking correct, which was difficult because, of course, he wasn’t wearing tracking markers in the plates. We didn’t really having anything to track to.”
With no tracking markers to rely on, the Milk VFX team used freckles, moles and other marks on Damon’s body to do the track. “It was still very hard to pick up on those details,” said Bennett, “so, we used a technique called Fourier Transform, which is used a lot in the graphic design industry. It basically creates high-frequency, black-and-white mattes from the image information and detail on the skin – so any mole or freckle would result in this high-frequency matte. Anything like colour or shading would result in a low-frequency matte. Those mattes gave the trackers the ability to get a solid track initially, through 3D Equalizer. Then, on top of that, we had to do match-moving. We built a very flexible rig with the right controls and then match-moved every single frame. We did secondary animation on top of that to get the muscle contractions and the skin sliding. It was quite painstaking work to get it really locked down, especially since it was in stereo.”
VFX Producer
Clare Norman
VFX Line Producer
Natalie Reid
VFX Supervisor
Sara Bennett
CG Supervisor
Nicolas Hernandez
2D Supervisor
Matias Derkacz
VFX Production Assistant
Ellie McCarthy
VFX Editor
Collette Nunes
Pipeline TD
Benoit Leveau
Modelling Lead
Sam Lucas
Rigging Lead
Will Pryor
Matchmove Lead
Joe Arnold
Matchmove Artists
Amy Furey, Natalie Rocks, Paul Connaughton,
Noel O’Malley
Animator
James Berkley
Lighting TD
Bastien Mortelecque
Digital Matte Painter
Turlo Griffin
Compositors
Neil Alford, Theajo Nagarajan, Luciano Lopes
Roto Prep
Tomi George, Felipe Olid, Chiara Talarico